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لعبة الاسترتيجيه - لعبة Anthology - Silent Storm 2012
لعبة الاسترتيجيه - لعبة Anthology - Silent Storm 2012
لعبة الاسترتيجيه - لعبة Anthology - Silent Storm 2012
بسم الله الرحمن الرحيم
السلام عليكم ورحمة الله وبركاته
الى اعضاء منتديات جيوش الهكرز الكرام
اقدم لكم لعبة الاسترتيجيه - لعبة Anthology - Silent Storm 2012
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Anthology - Silent Storm (2003-2005/MULTI2/Lossless Repack by RG Catalyst)
Year: 2003-2005 | PC | Eng Rus | Developer: Nival Interactive | Publisher: JoWooD Productions / 1C | 2.60 GB
Genre: Strategy (Turn-based / Tactical) / 3D
Operation Silent Storm: Silent Storm - a fully three-dimensional game that combines turn-based tactics genre and role-playing game. In the midst of World War II, the player as commander of the army special forces group will carry out secret missions deep behind enemy lines in order to prevent a catastrophe, the magnitude of which can not yet assess any of the warring parties. At your disposal - a choice of more than 40 elite soldiers of more than 30 different nationalities, more than 75 samples of historical weapons, from knives to hand-propelled grenade launchers, including experimental and small-scale samples. Carefully consider the possibility of personnel before each mission: you'll be able to take only five. Your task - to sabotage the war without rules and restrictions.
For the first time in a fully three-dimensional tactical game: choose any style and complexity of the game with no restrictions! The flexible structure allows the mission to prepare a battle group to perform basic tasks with the help of an unlimited number of automatically generated missions any way you like it: choose a direct attack, or covert operations. Almost any task in the mission can be solved in different ways.
For the first time in the three tactics: a fully interactive environment! Total destruction of any object in the game, including multi-storey buildings and dungeons, in any place at any time of action.
The flexible structure of the mission
"Two independent campaigns on the side of the united forces of allies and countries that were part of the German Axis in different territories of Europe in 1943;
"24 non-linear mission scenario at different times of day;
"An unlimited number of automatically generated missions of any style and complexity of each mission has a few solutions: you can choose a frontal attack or act covertly;
"Three levels of difficulty;
"A strong story line that unites the two military campaigns.
Unlimited freedom of tactical decisions
"Blow up the wall of the warehouse, to destroy her enemies, set the sniper on the roof of the house to one-shot" off "time, change their clothes into the enemy soldier the form to get close to the enemy close, distract the attention of the explosion ...
"Realistic damage system of characters;
"The possibility of aiming to get into any place on the body of the enemy;
"Every team member has different tactical opportunities;
"More than 75 historic samples of weapons, including experimental and small-scale;
"Depending on the player's actions in the mission you can get more powerful weapons, unique weapon known only for archival documents providing completely new gaming experience.
The deep role-playing system
"Over 40 mercenaries of various nationalities in two campaigns, each with its own character, history, likes and unique set of replicas;
"6 different professions: scout, sniper, machine gunner, grenadier, medic, engineer;
"Generation of the main character of any profession with a change in baseline characteristics;
"9 of skills available to the character of any profession;
"Skills will automatically grow when in use, with different rates for the characters of different professions;
"More than 50 additional skills, the ability to choose when a new level of experience;
A new level of realism
"Fully three-dimensional game world, fighting in open terrain and inside buildings, including multi-storey and underground;
"Real destruction and rendering the stability of objects: if you undermine the walls of the ground floor, upper floors will fall depending on the design features of the building;
"The real trace of a bullet, taking into account the properties of materials and punched all the obstacles: the bullet ricocheted departs from the concrete and punched a wooden door, can harm the standing of her character;
"A real blunder trajectory, velocity and penetrating power of different ammunition;
"Miscalculation" chain reaction ": a random shot at an ammunition depot may lead to fatal consequences;
"Skeletal animation system with inverse kinematics, smooth and light weight phone: Software rendering movements of characters, depending on the surrounding objects and terrain in real time;
"Pointwise shadows based on the depth charts, realistic rendering of inhomogeneous surface brightness, a realistic reflection of the changing and transparent surfaces;
»3D audio with support for Dolby Surround 5.1: the distance to the shooter and his location can be determined by the sound of the shot.
A fully open architecture
"Multi-dimensional map editor that allows you to create any modification of the game on a single card to a full-fledged campaign;
"To collect their own buildings, to change the landscape, the textures, the properties of materials change any characteristics of the characters and weapons, interface, and AI in the game to add your own videos on the engine;
»Edit map generator;
"The ability to add their own three-game characters, objects and textures in the presence of additional software.
Operation Silent Storm: Sentinels:
WWII is over, but the world-found a high price, is still shaky and unstable. You have to act in the postwar years, when from the ashes and chaos of battle otgremevshih again raises its head ruthless "Hammer of Thor."
At this time in the way of "Hammer" gets the secret commando units of the organization of veterans - "Time." As one of the "clock" you have to open up new plans for "Hammer" and put an end to the specter of war ...
'New campaign with a flexible storyline and multiple-choice interchange;
"Monetary relations - hiring men and buying weapons;
"New models of weapons - AK-47 automatic Korobov and much more;
"Improved artificial intelligence - enemy operates efficiently and carefully;
"Jamming, breakage and repair of weapons;
"Flexible adjustment of the level of complexity.
Hammer and Sickle:
"Hammer and Sickle" - is the story of Soviet military intelligence operative, the acting is at your own risk in hostile territory in a thin web of intrigue and various intelligence organizations. In April 1949, on the border with Germany is declared a group of Polish underground until the end of the war fought against the Nazis. Members of the group long considered dead, and their sudden appearance and trying to get in touch of concern of the Soviets. In the depths of the Anglo-American occupation zone led by an experienced commando, who worked with the band during the war. At the beginning of the operation seems just a cakewalk, but later realizes the hero - something went wrong ...
The Centre is not up to you - you need to find their own way out of difficult situations. Getting one way or another variety of the information you are composing a picture of what is happening and decide how to proceed, predicting the consequences of their actions. The story puts a minimum of restrictions on your behavior - the only reason for the forced end of the game is the death of the protagonist.
The game world is an area of several square kilometers in southern Germany. You will have to operate in the city, villages, forest and even in the secret dungeons of the Third Reich - to act carefully and discreetly, weighing, to whom and to what extent you can trust. And someone will have to trust - because you want to find a dwelling place, to get weapons, the necessary documents, clothes, not attracting attention, to find and recruit to his team mates. For all this requires money, which must be somewhere else to get, to make or take away.
The game world is changing, depending on your actions tightly in response to aggression. Think carefully about each step, after a skirmish in the middle of the city can not only lead to a clash with the law, but also to make the military commandant to send patrols - the local newspaper immortalize the event in its pages, which further complicate your stay in the area. If you abuse the aggression, the U.S. occupation authorities decide that the Soviet Union intensified subversive activities in anticipation of a general offensive, the U.S. will pay a pre-emptive strike - and the war begins ...
"Thrilling nonlinear storyline, from decisions of the player depends not only on the final, but the events of the game, the discovery of previously unknown game cards and new characters;
"Detailed characters: the characters, and biographies of group members can influence events in the game and determine the relationships with teammates, up to disconnection from the group and attack it;
"A level playing space: the player can move freely on game zones, on one of the events which may affect the situation in the other;
"A level playing time: as in real life, the time - the most important nonrenewable resources, and it largely determines the development of the plot. Change of time changes the activity of the characters and the impact on the conditions of battle;
"Clothes and documents: Clothing character not only affects the appearance, but also on the passing game - overall Soviet saboteur attract unnecessary attention, but the American military uniforms, by contrast, would avoid unnecessary questions. Sometimes it can be very useful documents that can be purchased from a skillful master;
"Reliability rating of" improper behavior of the counter "counts all cases of armed clashes with authorities or violence against civilians - when you reach the threshold war is inevitable;
"Non-linear dialogues: a large part of the dialogue in the game is not linear, the choice of a replica of one of the options or even a change in tone of conversation can dramatically change the balance of forces and further relationships with the groups;
"The economic component: money is an essential instrument in the work of intelligence - the weapons, equipment, mercenaries, information - and even the ability to pay off the criminals or the police;
"The real weapon: at your disposal nearly 90 types of weapons from World War II as well as recent developments that are at the stage of military trials, including the MTA and the MAT-49.
Do not cut / no recoded
Repak Silent Storm Sentinels, and are made on the basis of the licensed versions of the JoWooD Productions and 1C
Repak Hammer & Sickle is made on the basis of the licensed version of 1C
Game Version: 1.2 / 1.1 / 1.2
Time: ~ 5/3/5 minutes
RePacked by [RG Catalyst]
√ Operating System: Windows 98/XP/Vista/Seven
√ Processor: 1.0 GHz
√ Memory: 256 MB
√ Video: compatible with DirectX 9.0c, 32 MB
√ Sound Card: compatible with DirectX 9.0
√ Free hard drive space: 2.96 GB
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